A Multi-Player Board Game: WHO?

 (Available for Sale or Licensing in Any Country) 

Sector: CREATIVE INDUSTRY, Origin: INDIA

This invention is about a multi-player board game called “WHO?” that combines role-playing, mystery, and investigation.

The primary idea behind the game is that each player secretly becomes a different character with a hidden identity and a hidden goal. During the game, players must discover who they themselves are, find out who the other players are, and try to achieve their own objective without revealing their identity.

The game is played in two main phases.

Phase 1: Discover Your Identity

In this phase the Players move on a square board using pawns and dice. The board is filled with face-down tiles that are randomly placed. When a player lands on a tile, they flip it to reveal – Positive actions (gain points), Negative actions (lose points), or Neutral evidence.

Each player keeps track of their points using a character meter. By the end of Phase 1, the total score tells the player whether their character is positive or negative, helping them understand their role in the story.

Players also collect a foldable character card that secretly tells them who their character is, what their role is, and how they can win the game.

Phase 2: Investigate and Mislead

In the second phase all Players already know their own identity and goal, but no one knows the others’ identities. Players write clues or misleading hints on cue cards. These cue cards are placed on cue boards to organize information. Players use logic, bluffing, and mind games to guess the identities of other players, protect their own secret, and try to declare the correct solution first.

The player who correctly identifies others and achieves their own goal wins the game.

This invention provides a role-based mystery board game system with special tiles, character cards, meters, pawns, cue cards, and cue boards, that allows players to play a thriller-style investigation game involving hidden identities, scoring and character judgment, and clues, deception, and deduction

The main purpose is to create an interactive, suspenseful, and strategic board game that develops reasoning, planning, and social interaction.

Seeking:

Available for Sale or Licensing or for Collaboration in any BRICS+. Country

Interested in this opportunity?

Our team will assist you in presenting the offer with management, regular communication & follow-ups, structuring the deal with all possible collaboration options, negotiations and closure of deal. For more details & terms, kindly contact using the above link

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